In 1995, we pioneered online differential equations education—creating interactive web-based tutorials when most people were still discovering what the internet was. This was education democratization before MOOCs, Khan Academy, or YouTube existed.
"Computers in the classroom - teaching ODEs via the World Wide Web. When given the opportunity, I enjoy teaching students about computers and how they can be used to learn about differential equations and dynamical systems. A hope is to one day create an online classroom for the individual investigation of differential equations using some of the more sophisticated machinery available in the industry."
This vision, articulated when the web was only four years old, imagined a future where:
At Princeton, I developed one of the first fully online components for a differential equations course. This wasn't just posting lecture notes—it was interactive learning:
Students could explore concepts like stability, oscillations, and chaos through interactive demos—revolutionary for 1995 when most math was still taught exclusively on blackboards.
Creating online math education in the mid-90s meant solving problems that modern educators take for granted:
Every interactive element had to be coded from scratch. There were no frameworks, no Stack Overflow, no npm packages—just raw HTML, Perl scripts, and a vision of what online education could become.
The approach to online ODE teaching was grounded in several key principles:
"The individual investigation of differential equations using some of the more sophisticated machinery available in the industry"—this wasn't dumbing down; it was opening up.
The online ODE curriculum covered traditional topics with non-traditional methods:
Each module included interactive elements where students could change parameters and immediately see how solutions evolved—making abstract mathematics tangible.
While specific course materials from 1995 may seem primitive by today's standards, the vision was remarkably prescient:
Historical Note: In 1995, only about 16% of US households had internet access, and most connections were dial-up. Creating web-based math education required not just technical skill but faith in a connected future that few could envision.
The ODE teaching project and SCIGMA software development were deeply intertwined:
SCIGMA's interactive manifold computations showed what was possible; the ODE teaching project brought similar capabilities to undergraduate education.
Today, online mathematics education is ubiquitous. Students routinely use Desmos, Wolfram Alpha, and countless other tools to explore differential equations. MOOCs teach millions. Interactive textbooks are the norm.
But in 1995, teaching ODEs via the World Wide Web required imagination, technical innovation, and belief in a future where anyone, anywhere could explore the beauty of mathematics. That future is now our present—and the journey continues.